Spellsmith is a mobile game which is available for iOS and Android.
It's a small adventure puzzle game with an interesting spell-casting mechanic. As a single-player game, its aim was to be more accessible than Spaceheist.
It was written in C++ using Cocos2d-x and Spine.
Spaceheist is a mobile game which is available for iOS and Android.
It features multiplayer using Bluetooth or cross platform multiplayer over a LAN. These differences are all transparent to the game thanks to the abstracted network layer.
It was written in Java using LibGDX.
This is an iOS app I created for a group of schools allowing them to register pupils from mobile devices.
It was written in Objective-C and communicates with their back-end using a RESTful approach.
I was commissioned to create the multiplayer server for this scrabble-like board game.
It is available to play here.
More of my flash games can be found on my Newgrounds profile.